My very simple game Pongiliner has finally been released on
The game itself is very simple and I wrote it mainly to learn OpenGL ES 3.0 and some of the new features in C++14. I have not used Unity, Cocos2d-X or similar frameworks. This decision has delayed the development of the game, but I think that I have learned more during the journey than I would have otherwise.
By writing the game in C++ I could share about 99% of the code between Android and iOS.